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Author Topic: Ideas for a text game?  (Read 98 times)

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Offline YummySoup

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Ideas for a text game?
« on: August 22, 2014, 08:57:20 AM »
Well, to start off, what kind of game do you want? It's text based  :yes: and my prototype invloves you having to have a fort and limited time to gather supplies, survivors and blah blah blah in a zombie-apocalaptic werld. So should I switch it to a text adventure game and if so, name me some features I should put  :spineyes:

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Offline superapple

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Re: Ideas for a text game?
« Reply #1 on: August 27, 2014, 05:42:24 PM »
set an amount of health points at the start (like 100 hp) and everytime something happens that affects your player, reduce the health points.
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Offline YummySoup

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Re: Ideas for a text game?
« Reply #2 on: August 29, 2014, 04:44:51 AM »
Already done that  :P
But what kind of setting should I make? Scavange and camp, or have a fort and wait?
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